Labels
algorithm
allegro
anime
api
arcade
asdf
blender
books
boost
bootstrap
c
c++
CLR
cmake
cmd
common lisp
concepts
css
detective
emacs
free
games
graphical programming
graphics
gui
haskell
html
hyper-v
interpersonal skills
jade
jam
java
javascript
jni
jpostal
leadership
libpostal
library
linux
lsp
lsp-mode
management
maths
mingw
msvc
msys2
music
network
oop
open source
party games
phaser
postgresql
programming
promote
puzzle
quickfix
recommended
recorder
reference
review
sdl2
self-help
setup
sheet music
slime
team building
tidbits
tools
travel
tutorial
typescript
unity
vb
vm
web pages
winapi
windows
windows 7
windows 8.1
Showing posts with label tidbits. Show all posts
Showing posts with label tidbits. Show all posts
Sunday, 11 September 2016
First time using Bootstrap
It may come across as a surprise but I have never used a CSS framework before, preferring to hand roll my own stylesheets. I had no idea how much I was missing out!
Sunday, 21 December 2014
Premature optimization is the root of all evil
Sunday, 6 July 2014
The horrors of a graphical programming tool
Recently I had the opportunity to use a graphical programming tool. The problem was to automate an industrial process, and what could be better than a flowchart-like tool? is apparently what the pioneers thought. The tool had been used on several other units, with varying "success". This means I had legacy code to start with. While this certainly does not speak for other tools, and of course the legacy code had a hand in the experience, I want to document here some of the horror-ful experience.
Sunday, 15 June 2014
Where has the time gone?
Anyone can tell you that working in a large organization has its perks - and downsides. And one of these downsides is the disappearing time.
Sunday, 23 March 2014
An error occurred while Internet Connection Sharing was being enabled (null)
You have access to a LAN port with access to the internet, and you want to share the internet connection wirelessly (ad hoc network).
Sunday, 16 February 2014
Why rand() / RAND_MAX * (user_high - user_low) + user_low is not good enough
The easiest (though certainly not the best) way to generate a random number is to call the rand() function, which is defined in stdlib.h. This function returns an integer in the range [0, RAND_MAX], where RAND_MAX is also defined in the same header (usually 32,767).
Sunday, 1 December 2013
The careless mistakes that programmers make
This week has been a busy one, and I do wonder if my sexier-than-ever voice now is a sign that I should take a break. In any case, today I would like to share an "algorithm" I saw at the workplace. It is gentle reminder to always test your code...
Subscribe to:
Posts (Atom)